Graphics Artist
Jagex Software

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Laura W is a graphics artist at Jagex software. She struggled to get a job in the creative sector after leaving university. There weren't any opportunities where she lived, she didn't have the right contacts, nobody knew she existed. She had to bite the bullet and move away from home to chase the opportunities.

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More information about graphic designers

Check out 5 videos about this career


£30,680
average salary
The UK average salary is £27,011
44
average weekly hours
There are 39 hours in the average working week
43%  female  57%  male
The UK workforce is 47% female and 53% male

Future employment

Description

Graphic designers use illustrative, sound, visual and multimedia techniques to convey a message for information, entertainment, advertising, promotion or publicity purposes, and create special visual effects and animations for computer games, film, interactive and other media.

Qualifications

Entrants have usually completed a foundation course, a BTEC/SQA award, a degree and/or postgraduate qualification. NVQs/SVQs in Design (in various disciplines) are available at Levels 2 and 3. Portfolio work is also important for entry.

Tasks

  • Liaises with client to clarify aims of project brief, discusses media, software and technology to be used, establishes timetable for project and defines budgetary constraints
  • Undertakes research into project, considers previous related projects and compares costs of using different processes
  • Prepares sketches, scale drawings, models, colour schemes and other mock-ups to show clients and discusses any required alterations
  • Prepares specification and instructions for realisation of the project
  • Liaises with other parts of the production team to ensure graphic design fits with other elements, processes and timescales
  • Produces or oversees creation of the final product.
Employment by region
Top 10 industries
for this job
IndustryJobs
Sport & recreation10,589
Arts & entertainment 9,540
Education5,653
Services to buildings5,136
Film &  music 4,868
Employment activities4,615
Other personal service 4,200
Other professional4,059
Publishing activities3,577
Head offices, etc2,911
Employment status

Where to go next

JagexSector Skills Council for Business and Information TechnologyInformation and Statistics relating to the IT Industry
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More information about web design and development professionals

Check out 10 videos about this career


£28,080
average salary
The UK average salary is £27,011
39
average weekly hours
There are 39 hours in the average working week
24%  female  76%  male
The UK workforce is 47% female and 53% male

Future employment

Description

Jobholders in this unit group design, develop and maintain websites to meet a client’s specified requirements.

Qualifications

Entrants usually possess a degree or equivalent qualification, although entry with other academic qualifications and/or significant relevant experience is possible. There is a variety of relevant vocational, professional and postgraduate qualifications available.

Tasks

  • Liaises with internal/external client in order to define the requirements for the website
  • Presents design options to the client
  • Designs web pages including graphics, animation and functionality to maximise visual effectiveness and facilitate appropriate access
  • Develops the website and applications
  • Designs and develops web interfaces for relational database systems
  • Establishes methods to ensure appropriate website security and recovery
  • Writes and publishes content for the website
  • Tests website interaction and performance prior to going ‘live’, and monitors and maintains functionality of the website
  • Activates the ‘live’ website.
Employment by region
Top 10 industries
for this job
IndustryJobs
Computer programming, etc10,032
Head offices, etc4,880
Architectural & related4,026
Education3,547
Specialised construction 3,519
Retail trade2,882
Public admin. & defence2,624
Wholesale trade2,286
Legal & accounting 2,125
Health 1,998
Employment status

Where to go next

JagexSector Skills Council for Business and Information TechnologyInformation and Statistics relating to the IT Industry

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Matt M

Laura W - Jagex My name’s Laura W, I'm a 2-D Graphics Artist. I work in the … Graphics team for Jagex. I work mainly on internet games. It’ll just be me working on Photoshop making sprites, very small sprites. I can also incorporate sprite animations. Your main character sprites will be the main character, running, jumping, slashing, punching – think Super Mario, for example, that sort of thing. I took the Art route basically, throughout my educational years, because I just enjoyed it so much. You know, grabbing a pen or something, a crayon when I was younger, etcetera, and just going ahead, just drawing. I particularly liked creating characters, and drawing favourite cartoon characters or comic book characters for example. It was just a passion, really, just took it from there. I went through GCSE, A-Level, and then I did Art Foundation, because I couldn’t go straight from A-Level to University. And basically just continued the illustration, animation route. When I left University I took my degree, and I tried really hard to become a freelance illustrator, whilst having a part-time day job, I guess you’d call it a shelf-stacking job, on the side, to be honest. Because that's what I’d read loads of people were doing. And I wasn't having anything fall in my lap, as it were, in the creative sector. Where I lived there weren't many opportunities. That was a bit soul-destroying actually, because the rent went up, so you kind of need more money from somewhere, and if you haven’t got a website, which I didn’t at the time, and if you didn’t know any contacts, which I didn’t have at the time, very very difficult, because nobody knows you exist. It was probably partly my fault, because I didn’t look into doing work experience too much. I just felt a bit intimidated by it all, and it’s something obviously that I know is vastly important for anyone with a creative degree I find, you've got to get your foot in the door somewhere. And that's something I should have done – better. I was about to jack it all in, I think, and just bite the bullet and go and do the retail or whatever, customer service jobs, that I did. And then I ended up going to Japan, randomly, to teach English, because I just needed a break. And in part I did enjoy it, but I found the lifestyle very hard. And then, unfortunately, I got ill. And then I had to come home. And I didn’t quite know what to do really, with myself, because the Art thing wasn't working out, I wasn't happy in customer service or retail etcetera, and Japan didn’t work out with the teaching. I thought – what do I do? And then my friends who I’d made friends with via the internet in animation conventions, Japanese animation conventions, said you know what, there's a bunch of us, you know, in our circle that we’d started a few years ago, there's a bunch of us in Cambridge, why don’t you move to Cambridge? And I went Yes! That's what I will do, I will go to Cambridge. So I did. So basically I moved with a few – with friends – and therefore the contacts grew, because we were able to exchange and so on. And then, myself and my friend needed a job because we – obviously we’d moved to Cambridge just for the comics, not for anything else. And then we went to the Job Centre because we needed a job, and voilà – that's how we got to Jagex. Well I think going to University was very helpful, regards turning points in life. But it’s not the be all and end all. I think people have a lot of expectations, I know I did, and fell flat on my bottom, I think, after going, unfortunately. And another turning point I think was coming to Cambridge, because so many things fell into place, after being really frustrated with, you know, attempts at life not working out quite well. So yeah, moving – moving I think is something really important. I think it’s something everyone should do, to be honest. Go and travel, or go and move out of your home town or something. I’m proud of where I've come from – come from, and I'm proud of where I've got to as well. Because of starting from scratch, you know, there was no How to Draw Comics educational courses all worked out. ENDS

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