QA Tester
Realtime Worlds

QA Tester
Realtime Worlds


William K

00:00:02 My name’s William K and I’m a QA tester at Realtime Worlds in Dundee.

00:00:07 When I very first came here, one of the things I noticed was of course the size of the company and the level of work that was happening here, and the amount of infrastructure and the different teams and things that’s here. When I got here I got taken through to the QA room which room I was gonna be doing my work and I realised all the technology and the type of work that I was going to be doing and what kind of level it was and it was so much higher than anything else I’d done before.

00:00:30 Well it’s the bit of a the clichéd old story of that I’ve always loved games from as long as I can remember so I knew that that’s what I wanted to do. Originally when I was going through school I always made sure to make sure that I looked at computing, always tried to keep computing in with what I did. And then when I was also going to university courses I was originally looking at computing science courses make sure I get into computing because obviously that’s related to games. But then of course games degree stuff had come out. So I joined a games software development degree at Glasgow Caledonian University, and then from then I’ve always tried to continue to make sure I’ve got qualifications to get in the industry.

00:01:06 My parents always made sure that I went out and that I did things, I played, at one point during my life I played for four different boys football clubs.

00:01:14 I wasn’t really as good as the other people in the team I don’t think, I was a defender. That was another social development for me, it was also a sport as well I mean it wasn’t the other things which everything else in my life’s been about you know a documentation being in an office being on the computer, it’s a different kind of experience to have, you know it, every lad’s been to the boys like interacting in that kind of way within a competitive element so that was quite interesting.

00:01:40 Whenever I wasn’t at school and the football clubs I’d be playing computers just well, as well, and a lot of my friends were into it too, so they’d come round so it was always in a social setting that I did it anyway so it wasn’t completely isolated all the time.

00:01:53 For about a year I worked in a bingo hall. It sort of more opened my eyes in terms of what I didn’t want to do than what I did want to do, because it wasn’t the greatest job, I mean I met some fun people and I got to know some people that are, I still talk to now and then, but the actual job itself was pretty mediocre.

00:02:10 Sometimes a little bit depressing actually because people would spend all their money and they’d go out and the gambling machines and you know you’d have to give them cha you’d have to give them change if they came in they wanted it to put more in the machines it’s their money and.

00:02:23 You know and it was, it just wasn’t a nice atmosphere to be in really and it made me realise that there are jobs out there that did and that put some effort in and don’t think about what you want to do and apply your skills and to getting something you can show to get a job that you do want to do, you could end up doing that.

00:02:39 University was I mean it was really, really good and it opened up my eyes to a lot of things about the games industry that and about the way games are made and about the considerations you have to make whenever games are getting developed. That I don’t think I maybe would have picked up on without a lot more years in the industry, than what I’ve got now.

00:02:56 So it really opened up my eyes to a lot of things I didn’t consider before, I also learned a lot of skills off it that apply within the industry and you know the social experience of university was fantastic as well.

00:03:07 I was, a lifeguard for the first part of university, which was, which was a good job that opened up my eyes to a lot of things as well, and I learned a lot of useful stuff off of that. And then the second half of uni up until fourth year was my first industry job in games and that’s when I got my job with Absolute Quality.

00:03:25 And then for fourth year I decided to not have a job because I knew there was just gonna be just far too much work to do in order to get the marks that I wanted, so I, decided to not have a job for all fourth year just so I could concentrate on university.

00:03:36 Early in the industry so I mean I’ve been asked this in interviews and things for many jobs, you know what, what d’you really want to do five years time and stuff, I mean, I’ve always originally wanted to be a level designer, or game designer, but also within QA I mean I’ve got a kick out of QA and there’s a lot of aspects of QA that I’ve enjoyed, so, right now I’m like getting my teeth into the industry within a development environment.

00:04:00 I’m wanting to learn off the people that are above me, get a good amount of experience within the company and then I can start to pick between the two or three paths that I’ve got in mind, but I’m really enjoying QA just now anyway as well so that could be a future for me yeah.

00:04:15 END

William K is a QA tester at Realtime Worlds. He makes sure that games play properly. He says "bit of the cliched old story of that I've always loved games from as long as I can remember". He says "right now I'm like getting my teeth into the industry within a development environment."

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average salary

The UK average salary is £28,758

average weekly hours

There are 37.5 hours in the average working week

82%  male  18%  female 

The UK workforce is 47% female and 53% male

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Job holders in this unit group perform a variety of tasks not elsewhere classified in MINOR GROUP 213: Information Technology and Telecommunication Professionals.


Entrants usually possess a degree or equivalent qualification, although entry with other academic qualifications and/or significant relevant experience is possible. There is a variety of relevant vocational, professional and postgraduate qualifications available.


  • Undertakes the testing of software, systems or computer games for errors, identifies source of problems and proposes solutions;
  • Develops, implements and documents test plans for IT software, systems and computer games;
  • Develops quality standards and validation techniques;
  • Makes recommendations concerning software/system quality;
  • Examines IT system for potential threats to its security and integrity and draws up plans for disaster recovery if security is compromised;
  • Deals with and reports on breaches in security.
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